I am constantly Researching on new Tech and frameworks which can be used in my projects. Listing some of the tech demos as well as some apps I made.
Projection Mapping On Rotating Object |
As a part of my Research work in Splat Studio , I worked on creating a framework for Dynamic Projection Mapping. The demo shows
Projection Mapping on a rotating Toy Car model. The Toy Car has a tracker connected with the system , which adjusts the mapping
in Real-time. The frameworks utilizes HTC VIVE VR tracking space to track and adjust the mapping.
Projection Mapping on a rotating Toy Car model. The Toy Car has a tracker connected with the system , which adjusts the mapping
in Real-time. The frameworks utilizes HTC VIVE VR tracking space to track and adjust the mapping.
AR Coloring Books and Puzzeles
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I worked as the Unity AR developer for Smartivity labs (2017) , where I worked on AR enabled coloring books and
puzzles. I implemented several mechanics to increase engagement and user retention. Upon scanning the coloring
sheet , the app uses the sheet as Albedo map for the AR creatures in Runtime. Both Puzzles and coloring sheets
have Tap to run feature , where the AR Animals can move around using a Navmesh on the AR plane.
2D Jelly Physics [Unity]
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As physics based programming is one of my hobbies. I made this soft body physics as an hobby project.
2D jelly/Soft body physics is implemented in this demo using spring joints and custom mesh generation in unity.
2D jelly/Soft body physics is implemented in this demo using spring joints and custom mesh generation in unity.
2D Water [Unity]
2D water with wave simulation implemented in unity. The water mesh is generated on run-time and utilizes the Line Renderer for the wave simulation. The mesh utilizes a transparent shader with selective opacity and specular lighting. |
Way Above
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I developed this Android game along with two game Designers as part of my Academic internship in 2015.
It simulates a fake rope physics by using 3D mathematics. In additional to the core mechanics it also has multiple Power ups and DLC's.
You can download the game HERE
It simulates a fake rope physics by using 3D mathematics. In additional to the core mechanics it also has multiple Power ups and DLC's.
You can download the game HERE